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Hello, I am Timofey Talinskiy.

Game designer who loves working with others.

I am a game designer dedicated to creating engaging, diverse gameplay experiences and improving the usability of complex systems.

I have worked professionally in the game industry for over three years, during which I’ve contributed to multiple projects across different genres and development stages. For the past year and a half, I’ve held a leadership role on a diverse, multidisciplinary team, where we actively integrated AI-driven tools and workflows into our development process. This experience has given me a strong understanding of how AI can enhance design pipelines, accelerate iteration, and support creative decision-making.

Academically, I hold both a BA in Game Design from DigiPen Institute of Technology and an MS in Game Design from Full Sail University. My education strengthened my expertise across all major areas of game design - especially content design, level design, and usability research. In my work, I collaborate closely with artists, sound designers, and programmers to improve feature readability, polish player experience, and deliver cohesive, engaging gameplay systems.

Outside of work, I enjoy exploring new games, analyzing mechanics, and studying how different titles teach players through design.

I look forward to creating great games with you.